[Freeciv-Dev] [patch #1521] Add an effects module to Scripting API. #2

2010-03-16 Thread pepeto

Update of patch #1521 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #1521] Add an effects module to Scripting API. #2

2010-03-13 Thread Ulrik Sverdrup

URL:
  http://gna.org/patch/?1521

 Summary: Add an effects module to Scripting API. #2
 Project: Freeciv
Submitted by: englabenny
Submitted on: lördag 2010-03-13 den 13:39
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

Add player_bonus and world_bonus

effect names should be passed as strings (the ruleset names). 



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File Attachments:


---
Date: lördag 2010-03-13 den 13:39  Name:
0002-Add-effect-module-world_bonus-and-player_bonus-to-AP.patch  Size: 3 kB  
By: englabenny

http://gna.org/patch/download.php?file_id=8494

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[Freeciv-Dev] [patch #1521] Add an effects module to Scripting API. #2

2010-03-13 Thread Ulrik Sverdrup

Follow-up Comment #1, patch #1521 (project freeciv):

Update to freeciv style guide

(file #8499)
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Additional Item Attachment:

File name: 0002-Add-effect-module-world_bonus-and-player_bonus-to-AP.patch
Size:2 KB


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