[Freeciv-Dev] [patch #1641] Remove die()

2010-05-08 Thread pepeto

Update of patch #1641 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #1641] Remove die()

2010-04-29 Thread pepeto

Update of patch #1641 (project freeciv):

  Status: In Progress => Ready For Test 


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[Freeciv-Dev] [patch #1641] Remove die()

2010-04-26 Thread pepeto

Update of patch #1641 (project freeciv):

  Status:Done => In Progress
 Open/Closed:  Closed => Open   


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[Freeciv-Dev] [patch #1641] Remove die()

2010-04-26 Thread Ulrik Sverdrup

Follow-up Comment #2, patch #1641 (project freeciv):

Sorry for commenting only now later.

When fc_assert_exit_msg replaces die() then in those instances freeciv will
exit without any message at all if NDEBUG (--enable-debug=no) is defined.

fc_assert_exit is used very seldomly, fc_assert_exit_msg is now common. The
attached patch addresses only fc_assert_exit_msg in an easy way: we use
log_fatal to always print a fatal error.

(file #9082)
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Additional Item Attachment:

File name: 2010042601-Log-fatal-error-in-fc_assert_exit_msg.patch Size:1 KB


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[Freeciv-Dev] [patch #1641] Remove die()

2010-04-21 Thread pepeto

Update of patch #1641 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #1641] Remove die()

2010-04-19 Thread pepeto

URL:
  

 Summary: Remove die()
 Project: Freeciv
Submitted by: pepeto
Submitted on: lundi 19.04.2010 à 15:33
Category: general
Priority: 3 - Low
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:

... as it duplicates fc_assert_exit_msg().




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File Attachments:


---
Date: lundi 19.04.2010 à 15:33  Name: trunk_remove_die.diff.bz2  Size: 14 ko
  By: pepeto



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