[Freeciv-Dev] [patch #1743] [players] dynamically allocate player-diplstates

2010-07-30 Thread Matthias Pfafferodt

Update of patch #1743 (project freeciv):

  Status: In Progress = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #1743] [players] dynamically allocate player-diplstates

2010-07-26 Thread Matthias Pfafferodt

Follow-up Comment #2, patch #1743 (project freeciv):

updated version

(file #9569)
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File name: 20100726-05-trunk-dynamically-allocate-player-diplstates.patch
Size:71 KB


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[Freeciv-Dev] [patch #1743] [players] dynamically allocate player-diplstates

2010-07-19 Thread Matthias Pfafferodt

Follow-up Comment #1, patch #1743 (project freeciv):

use 'struct player_diplstate **diplstates'

(file #9529)
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File name: 20100719-04-trunk-dynamically-allocate-player-diplstates.patch
Size:71 KB


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[Freeciv-Dev] [patch #1743] [players] dynamically allocate player-diplstates

2010-07-11 Thread Matthias Pfafferodt

URL:
  http://gna.org/patch/?1743

 Summary: [players] dynamically allocate player-diplstates
 Project: Freeciv
Submitted by: syntron
Submitted on: Sonntag 11.07.2010 um 10:19
Category: general
Priority: 3 - Low
  Status: In Progress
 Privacy: Public
 Assigned to: syntron
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0

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Details:





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File Attachments:


---
Date: Sonntag 11.07.2010 um 10:19  Name:
20100711-06-trunk-dynamically-allocate-player-diplstates.patch  Size: 76kB  
By: syntron

http://gna.org/patch/download.php?file_id=9482

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