[Freeciv-Dev] [patch #1777] Swap Amplio for Amplio 2 as default tileset

2010-11-01 Thread Daniel Markstedt

Update of patch #1777 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 

___

Follow-up Comment #11:

Amplio(1) removed from distribution but left in the source tree for now.

___

Reply to this item at:

  http://gna.org/patch/?1777

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1777] Swap Amplio for Amplio 2 as default tileset

2010-08-03 Thread Daniel Markstedt

Update of patch #1777 (project freeciv):

  Status:None = Ready For Test 

___

Follow-up Comment #9:

Committed to trunk.

Here's a patch to remove 'amplio1' - to be committed before 2.3.0 final
release.

(file #9689)
___

Additional Item Attachment:

File name: trunk-remove_amplio.diff   Size:43 KB


___

Reply to this item at:

  http://gna.org/patch/?1777

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1777] Swap Amplio for Amplio 2 as default tileset

2010-07-31 Thread Daniel Markstedt

Follow-up Comment #2, patch #1777 (project freeciv):

This patch should do it.

(file #9651)
___

Additional Item Attachment:

File name: trunk-add_amplio2.diff Size:100 KB


___

Reply to this item at:

  http://gna.org/patch/?1777

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1777] Swap Amplio for Amplio 2 as default tileset

2010-07-31 Thread Matthias Pfafferodt

Follow-up Comment #4, patch #1777 (project freeciv):

 I advice play-testing it for a while in trunk before deciding
 to make it default in a release. 

Is it possible to have amplio and amplio2 in trunk? This way it is possible
to test and also to compare them.

___

Reply to this item at:

  http://gna.org/patch/?1777

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1777] Swap Amplio for Amplio 2 as default tileset

2010-07-31 Thread Daniel Markstedt

Follow-up Comment #5, patch #1777 (project freeciv):

 I haven't replaced all the gfx I plan to, but it should be pretty complete.


 I advice play-testing it for a while in trunk before deciding to make it
default in a
 release. 

Thanks Hogne. Do you by any chance have a new 'whale' sprite in the works? As
it stands, the new 'fish' special is huge compared to the 'whale' which hasn't
been retouched yet.

___

Reply to this item at:

  http://gna.org/patch/?1777

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1777] Swap Amplio for Amplio 2 as default tileset

2010-07-31 Thread Daniel Markstedt

Follow-up Comment #6, patch #1777 (project freeciv):

 Is it possible to have amplio and amplio2 in trunk? This way it is possible
to test and
 also to compare them.

That shouldn't be a problem. I'd prefer to ship the final version of 2.3.0
with amplio2 only, though.

___

Reply to this item at:

  http://gna.org/patch/?1777

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #1777] Swap Amplio for Amplio 2 as default tileset

2010-07-27 Thread Daniel Markstedt

Follow-up Comment #1, patch #1777 (project freeciv):

Hi Hogne,

Is amplio2_060610.tar.gz (from the url in the forum thread) the last version
of Amplio 2 you've published?

Do you think the tileset is ready for prime-time as default tileset in future
major versions of Freeciv?

___

Reply to this item at:

  http://gna.org/patch/?1777

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev