[Freeciv-Dev] [patch #1795] save AI type in the savegame
Update of patch #1795 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?1795 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1795] save AI type in the savegame
Update of patch #1795 (project freeciv): Assigned to:None = syntron Planned Release: 2.3.0 = 2.4.0 ___ Follow-up Comment #4: new try; adapted to changes in the savegame compatibility functions. * save the AI type of the player in the savefile (only for version 2) (file #11082) ___ Additional Item Attachment: File name: 20101103-01-trunk-save-AI-type-in-savegame.patch Size:13 KB ___ Reply to this item at: http://gna.org/patch/?1795 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1795] save AI type in the savegame
Follow-up Comment #3, patch #1795 (project freeciv): reworked patch; updated to current trunk (file #10479) ___ Additional Item Attachment: File name: 20100926-trunk-save-AI-type-in-savegame.patch Size:19 KB ___ Reply to this item at: http://gna.org/patch/?1795 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #1795] save AI type in the savegame
Update of patch #1795 (project freeciv): Assigned to: syntron = None Summary: update definition of the AI = save AI type in the savegame ___ Follow-up Comment #2: use a meaningful summary ___ Reply to this item at: http://gna.org/patch/?1795 ___ Nachricht geschickt von/durch Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev