Follow-up Comment #16, patch #2061 (project freeciv):
its failing on the latest trunk
update the patch so i can test with xaw client
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Reply to this item at:
http://gna.org/patch/?2061
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Update of patch #2061 (project freeciv):
Planned Release: 2.3.0 = 2.4.0
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Follow-up Comment #15:
update target to freeciv 2.4.0
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Follow-up Comment #14, patch #2061 (project freeciv):
small update:
* fix color in the sdl-client (wrong maps)
(file #10918)
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Additional Item Attachment:
File name: 20101024-05-trunk-define-player-colors-in-the-ruleset.patch
Size:62
Follow-up Comment #12, patch #2061 (project freeciv):
Rulesets definitely are incompatible with S2_2 rulesets, and probably also
tilesets. So they definitely should have different capstr in S2_3. I think
tileset capstrs used to be kept updated when ever incompatibilities were
added in the past,
Follow-up Comment #11, patch #2061 (project freeciv):
At a related notw, it would be great if we could publish release
notes for each new tileset format in the future.
That's a good idea. What support do you suggest to do that?
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Follow-up Comment #10, patch #2061 (project freeciv):
I'm liking this idea a lot, too. At a related notw, it would be great if we
could publish release notes for each new tileset format in the future. Up
until now getting a tileset (or modpack) updated for a new version of Freeciv
has been
Follow-up Comment #4, patch #2061 (project freeciv):
This patch is mandatory for the mapimg patch series. It implements a gui
dependend function which creates the sprites needed for the player colors on
the fly. I did code this function for the gtk client (and it seems to work).
I did try to
Follow-up Comment #5, patch #2061 (project freeciv):
The log for the xaw client shows the following but no core dump is created.
# ./civ --gui xaw -F
Running ./client/freeciv-xaw
Encodings: Data=UTF-8, Local=UTF-8, Internal=UTF-8
1: Unimplemented set_city_names_font_sizes.
1: last message
Follow-up Comment #8, patch #2061 (project freeciv):
Should the current ruleset/tileset files be updated as
'+freeciv2.3'?
I guess that in trunk, it should looks like our network capability string:
+Freeciv.Devel.date
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Reply to
Follow-up Comment #9, patch #2061 (project freeciv):
I guess that in trunk, it should looks like our network
capability string: +Freeciv.Devel.date
... using the date of the last change. At the time of a new release it could
be changed to +Freeciv2.3 or something similar.
URL:
http://gna.org/patch/?2061
Summary: [mapimg] define player colors in the ruleset
Project: Freeciv
Submitted by: syntron
Submitted on: Dienstag 12.10.2010 um 15:07
Category: general
Priority: 5 -
Follow-up Comment #1, patch #2061 (project freeciv):
This patch removes colors.misc and changes colors.tilespec - does this
requires an updated capability string for the tileset files? (see also patch
#2060)
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Follow-up Comment #2, patch #2061 (project freeciv):
I am not answering about tileset capabilities only, but also ruleset ones. I
doubt we really use the advantage of them. Sometimes, the definitions has
changed and we never updated the capability string of it.
For the future, I would propose
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