[Freeciv-Dev] [patch #2062] [mapimg] new setting playercolormode + command /playercolor

2010-10-28 Thread Matthias Pfafferodt
Update of patch #2062 (project freeciv): Planned Release: 2.3.0 = 2.4.0 ___ Follow-up Comment #10: changes 20101028: * plrcolormode as enum * fix plrcolor (find_* prefix for functions; see

[Freeciv-Dev] [patch #2062] [mapimg] new setting playercolormode + command /playercolor

2010-10-13 Thread pepeto
Follow-up Comment #6, patch #2062 (project freeciv): * There is still the usage of magic values for _game.server.playercolormode_. * I guess that you should fc_strcasecmp instead of strcmp for testing about reset. * Some strings in stdinhand.c use /help command-name (it appears they are mines),

[Freeciv-Dev] [patch #2062] [mapimg] new setting playercolormode + command /playercolor

2010-10-13 Thread pepeto
Follow-up Comment #7, patch #2062 (project freeciv): I did try this but a '#' is an invalid character wrt the command line. It has to be added to fc_isalnum() (see stdinhand.c:3971) We currently can use '#' in command line, using quotes. fc_isalnum() (line 3971???) is not a problem. Plain

[Freeciv-Dev] [patch #2062] [mapimg] new setting playercolormode + command /playercolor

2010-10-13 Thread Matthias Pfafferodt
Follow-up Comment #8, patch #2062 (project freeciv): updated version; changes: * rename playercolormode = plrcolormode so it can easily be found by help * translate 'no color' * update strings to use '/help' instead of 'help' * use fc_strcasecmp to check for 'reset' There is still the usage

[Freeciv-Dev] [patch #2062] [mapimg] new setting playercolormode + command /playercolor

2010-10-13 Thread Matthias Pfafferodt
Follow-up Comment #9, patch #2062 (project freeciv): Anyway, I guess that cutting comment is wrong when not reading from a file (if 0 == read_recursion). I forgot to mention that this is done by bug #16864 ___ Reply to this item at:

[Freeciv-Dev] [patch #2062] [mapimg] new setting playercolormode + command /playercolor

2010-10-12 Thread Matthias Pfafferodt
Update of patch #2062 (project freeciv): Status: In Progress = Ready For Test Summary: [mapimg] new setting playercolor + command /playercolor = [mapimg] new setting playercolormode + command /playercolor