[Freeciv-Dev] [patch #2121] [delegation02] add delegation (especially for longturn)

2012-07-01 Thread Jacob Nevins
Follow-up Comment #6, patch #2121 (project freeciv):

Can someone point me at the original discussion / implementation of the
delegate feature and its purpose (presumably for Longturn)? I think I
understand the basics, but I'd like to work out what it should do in some
corner cases that our version doesn't currently handle.

(If no documentation, I'll post my queries in a new ticket.)

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[Freeciv-Dev] [patch #2121] [delegation02] add delegation (especially for longturn)

2011-01-14 Thread Matthias Pfafferodt

Update of patch #2121 (project freeciv):

  Status: In Progress = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2121] [delegation02] add delegation (especially for longturn)

2011-01-05 Thread Matthias Pfafferodt

Update of patch #2121 (project freeciv):

 Summary: add delegation (especially for longturn) =
[delegation02] add delegation (especially for longturn)

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Follow-up Comment #4:

changes 20101230:

* rewrite much of the code
* move take/restore part to their own functions in connecthand.c
* if a connection is detached restore player state (new function
connection_close_server())

changes 20110105:

* rebased directly to trunk (does not need fcdb patches)

(file #11704)
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Additional Item Attachment:

File name: 20110105-delegation02-add-delegation.patch Size:34 KB


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