[Freeciv-Dev] [patch #2160] cleanup infracache to _not_ work on real tiles

2011-12-06 Thread Jacob Nevins
Update of patch #2160 (project freeciv): Planned Release: 2.4.0 = 2.3.0,2.4.0 ___ Reply to this item at: http://gna.org/patch/?2160 ___ Message sent

[Freeciv-Dev] [patch #2160] cleanup infracache to _not_ work on real tiles

2010-11-03 Thread Matthias Pfafferodt
URL: http://gna.org/patch/?2160 Summary: cleanup infracache to _not_ work on real tiles Project: Freeciv Submitted by: syntron Submitted on: Mittwoch 03.11.2010 um 12:42 Category: ai Priority: 5 - Normal

[Freeciv-Dev] [patch #2160] cleanup infracache to _not_ work on real tiles

2010-11-03 Thread pepeto
Follow-up Comment #1, patch #2160 (project freeciv): This is an excellent patch. Maybe the ai_calc_*() should take a 'const' tile pointer as argument to ensure to do stupid hack inside that caused so much bugs. ___ Reply to this item at:

[Freeciv-Dev] [patch #2160] cleanup infracache to _not_ work on real tiles

2010-11-03 Thread Matthias Pfafferodt
Follow-up Comment #2, patch #2160 (project freeciv): Maybe the ai_calc_*() should take a 'const' tile pointer as argument to ensure to do stupid hack inside that caused so much bugs. Done Changes: * add the const flag to all struct player, struct tile and struct city arguments (file

[Freeciv-Dev] [patch #2160] cleanup infracache to _not_ work on real tiles

2010-11-03 Thread Matthias Pfafferodt
Follow-up Comment #3, patch #2160 (project freeciv): Should this also go into 2.3.0 as it can prevent lots of bugs? ___ Reply to this item at: http://gna.org/patch/?2160 ___ Nachricht

[Freeciv-Dev] [patch #2160] cleanup infracache to _not_ work on real tiles

2010-11-03 Thread pepeto
Follow-up Comment #4, patch #2160 (project freeciv): should be nice. ___ Reply to this item at: http://gna.org/patch/?2160 ___ Message posté via/par Gna! http://gna.org/