[Freeciv-Dev] [patch #2249] [tax] redo AI rates calculations (sci/lux/tax)

2011-01-10 Thread Matthias Pfafferodt

Follow-up Comment #1, patch #2249 (project freeciv):

This function is a basic function for all AIs. There should it be located? As
something like ./ai/common, in ./ai or in the advisor code as it could also be
used to propose tax rates for human player (as an 'tax rate advisor')?

___

Reply to this item at:

  http://gna.org/patch/?2249

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #2249] [tax] redo AI rates calculations (sci/lux/tax)

2010-12-08 Thread Matthias Pfafferodt

URL:
  http://gna.org/patch/?2249

 Summary: [tax] redo AI rates calculations (sci/lux/tax)
 Project: Freeciv
Submitted by: syntron
Submitted on: Mi 08 Dez 2010 12:30:05 CET
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: syntron
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

* consider tech upkeep
* go for celebration (rapture)



___

File Attachments:


---
Date: Mi 08 Dez 2010 12:30:05 CET  Name:
20101208-03-trunk-redo-AI-rates-calculations-sci-lux-tax.patch  Size: 28kB  
By: syntron

http://gna.org/patch/download.php?file_id=11514

___

Reply to this item at:

  http://gna.org/patch/?2249

___
  Nachricht geschickt von/durch Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev