Update of patch #2373 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Update of patch #2373 (project freeciv):
Dependency Removed: = patch #2352
___
Reply to this item at:
http://gna.org/patch/?2373
___
Message sent
Follow-up Comment #2, patch #2373 (project freeciv):
This causes changes in autogames, but I debugged it down to legitimate
reason.
If most wanted building is tie between some wonder and coinage, previously
wonder was chosen and with patch coinage. Reason for this is that buildings
are iterated
Follow-up Comment #1, patch #2373 (project freeciv):
- Update AI module capstr
(file #12172)
___
Additional Item Attachment:
File name: AIIChooseBuilding_2373-2.diff Size:10 KB
Update of patch #2373 (project freeciv):
Depends on: = patch #2399
___
Reply to this item at:
http://gna.org/patch/?2373
___
Message sent
URL:
http://gna.org/patch/?2373
Summary: choose_building to AI interface
Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 19 Jan 2011 01:42:17 AM EET
Category: ai
Priority: 5 - Normal
Update of patch #2373 (project freeciv):
Depends on: = patch #2352
___
Reply to this item at:
http://gna.org/patch/?2373
___
Message sent