[Freeciv-Dev] [patch #2789] 16bit packet type

2011-11-01 Thread Marko Lindqvist

Update of patch #2789 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #2789] 16bit packet type

2011-10-27 Thread Marko Lindqvist

Follow-up Comment #1, patch #2789 (project freeciv):

- Updated against current svn
- Packet type number sanity check only in debug builds

(file #14293)
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Additional Item Attachment:

File name: 16BitPacketType_2789-2.diffSize:5 KB


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[Freeciv-Dev] [patch #2789] 16bit packet type

2011-07-11 Thread Marko Lindqvist

URL:
  

 Summary: 16bit packet type
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 12 Jul 2011 01:16:20 AM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

We discussed already when editor was in development that we may eventually
run out of unique packet numbers. We still have some space left, and there's
many ways to reuse packet numbers, but just to avoid any uglier solutions I'd
like to increase packet number space before this becomes a real problem.
Attached patch makes packet type 16 bit value (currently 8 bit). This is still
not very much tested, and anyway I'd like to commit it from the beginning of
the new cycle (soon after S2_4 branching) rather than
late in cycle that has used 8 bit types so far.




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File Attachments:


---
Date: Tue 12 Jul 2011 01:16:20 AM EEST  Name: 16BitPacketType.diff  Size: 5kB
  By: cazfi



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