Update of patch #2844 (project freeciv):
Category: general => ai
Planned Release: => 3.0.0
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Follow-up Comment #4, patch #2844 (project freeciv):
What kind of helper functions not used by freeciv itself at all,
but benefiting some custom ai module, we add? Any opinions?
Ok, I've now thought this a bit, and if such ai module utility functions are
to be added, they should not be part of
Update of patch #2844 (project freeciv):
Status: Ready For Test = Need Info
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Follow-up Comment #2, patch #2844 (project freeciv):
I use them in a few places in my modified AI.
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Follow-up Comment #3, patch #2844 (project freeciv):
Well, then this is first patch of its kind, and I'd like to have general
policy for such patches defined before going forward. Meanwhile you can add
these functions to your ai module itself.
What kind of helper functions not used by freeciv
URL:
http://gna.org/patch/?2844
Summary: Two boolean player_is_at_war functions for 2.4 r
20006.
Project: Freeciv
Submitted by: someswede
Submitted on: Fri Jul 29 00:37:14 2011
Category: None
Priority: 5
Update of patch #2844 (project freeciv):
Category:None = general
Status:None = Ready For Test
Assigned to:None = cazfi