Update of patch #3024 (project freeciv):
Status:None = Ready For Test
Planned Release: = 2.5.0
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Follow-up Comment #7:
Current version of
Follow-up Comment #4, patch #3024 (project freeciv):
As new road type definitions are almost ready (ConnectLand road flag support
has to go in to freeciv before they are final) I think initial development
phase of AW is over. Now would be sensible time to add it to freeciv TRUNK svn
if wanted. I
Follow-up Comment #5, patch #3024 (project freeciv):
Is there a solid reason why we should limit ourselves to just one more
ruleset? Since this ticket is NOT about inclusion in tarball, i see no reason
to make a high barrier. At this point i think we should welcome all new
rulesets that aren't
Follow-up Comment #6, patch #3024 (project freeciv):
So relax your modesty
My modesty is not the problem. Problem is our limited manpower. By accepting
rulesets to svn we commit to also maintaining them. Currently any patch that
changes ruleset format must contain changes to classic,
Follow-up Comment #3, patch #3024 (project freeciv):
Link to documentation describing current development version of Alien World:
http://www.cazfi.net/freeciv/alien/dev/
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Reply to this item at:
http://gna.org/patch/?3024
Follow-up Comment #1, patch #3024 (project freeciv):
When we start including custom rulesets, where we draw the line? Is AW even
best
candidate for inclusion? I definitely don't want to use my position as
Freeciv
maintainer to push my own creation to high profile list if more deserving
ones
Follow-up Comment #2, patch #3024 (project freeciv):
This would probably be a good time for somebody to come up with
an objective set of standards such that any rulesets that get
official inclusion work as expected. Beyond meeting these formal
standards, i don't think we should reject any
URL:
http://gna.org/patch/?3024
Summary: Inclusion of Alien Worlds to freeciv svn
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 06 Nov 2011 01:33:43 AM EET
Category: rulesets
Priority: 5 - Normal