[Freeciv-Dev] [patch #3030] Crusader nation

2012-02-06 Thread Jacob Nevins
Follow-up Comment #2, patch #3030 (project freeciv): Hi, I notice that this and some other recently committed nations still have an init_government=Despotism field. I don't know if you noticed, but this is no longer necessary as of patch #3032; Despotism is specified in the overall ruleset.

[Freeciv-Dev] [patch #3030] Crusader nation

2012-02-06 Thread J.M. Maalderink
Follow-up Comment #4, patch #3030 (project freeciv): You're right, I'm sorry. Fixed it. ___ Reply to this item at: http://gna.org/patch/?3030 ___ Message sent via/by Gna! http://gna.org/

[Freeciv-Dev] [patch #3030] Crusader nation

2012-01-30 Thread J.M. Maalderink
Update of patch #3030 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at:

[Freeciv-Dev] [patch #3030] Crusader nation

2011-12-17 Thread J.M. Maalderink
Update of patch #3030 (project freeciv): Status: In Progress = Ready For Test ___ Reply to this item at: http://gna.org/patch/?3030 ___ Message sent

[Freeciv-Dev] [patch #3030] Crusader nation

2011-11-07 Thread J.M. Maalderink
URL: http://gna.org/patch/?3030 Summary: Crusader nation Project: Freeciv Submitted by: mixcoatl Submitted on: Mon 07 Nov 2011 08:17:36 PM GMT Category: rulesets Priority: 5 - Normal