[Freeciv-Dev] [patch #3032] Remove init_government -field from distributed nations

2011-11-10 Thread Marko Lindqvist

Update of patch #3032 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3032] Remove init_government -field from distributed nations

2011-11-07 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?3032

 Summary: Remove init_government -field from distributed
nations
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 07 Nov 2011 10:49:01 PM EET
Category: rulesets
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0, 2.5.0

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Details:

This patch removes init_government-field from default nations, and instead
sets ruleset-wide compatibility.default_government for all rulesets. This
makes it possible to include individual nations to ruleset that doesn't have
government type named Despotism.

Also attached script that I used - this is actually more important part, as
static patch is probably outdated by the time of commit - script must be run
instead of applying the patch when committing.



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File Attachments:


---
Date: Mon 07 Nov 2011 10:49:01 PM EET  Name: RmNationInitGov.diff.bz2  Size:
14kB   By: cazfi

http://gna.org/patch/download.php?file_id=14473
---
Date: Mon 07 Nov 2011 10:49:01 PM EET  Name: rminitgov.sh  Size: 147B   By:
cazfi

http://gna.org/patch/download.php?file_id=14474

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[Freeciv-Dev] [patch #3032] Remove init_government -field from distributed nations

2011-11-07 Thread Marko Lindqvist

Update of patch #3032 (project freeciv):

  Depends on: = patch #3031


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