[Freeciv-Dev] [patch #3132] Default ruleset description to make clear that it's mainly meant for single player

2012-02-22 Thread Marko Lindqvist
Update of patch #3132 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3132] Default ruleset description to make clear that it's mainly meant for single player

2012-02-15 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3132

 Summary: Default ruleset description to make clear that it's
mainly meant for single player
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 15 Feb 2012 11:09:02 PM EET
Category: rulesets
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0, 2.5.0

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Details:

Attached patch makes default ruleset description to imply that there's another
ruleset more suitable for multiplayer games in freeciv distribution. I hate
the idea that people are using default ruleset for multiplayer sinply because
it's the default, and are not satisfied with how it works for multiplayer
games.

On somewhat related note it irritates me more and more every year that
default means both ruleset's role in freeciv tree, and its name. It really
should have real name, especially if we are ever going to change what ruleset
fills the role of default ruleset.



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File Attachments:


---
Date: Wed 15 Feb 2012 11:09:02 PM EET  Name: DefRulesetDesc.diff  Size: 516B  
By: cazfi

http://gna.org/patch/download.php?file_id=15065

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[Freeciv-Dev] [patch #3132] Default ruleset description to make clear that it's mainly meant for single player

2012-02-15 Thread David Lowe
Follow-up Comment #1, patch #3132 (project freeciv):

We could call it 'freeciv.ruleset', but that might still be open to confusion.
 How about 'regular' or better yet 'original'.

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