[Freeciv-Dev] [patch #3310] AI type loses control of removed player

2012-05-24 Thread Marko Lindqvist
Update of patch #3310 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


___

Reply to this item at:

  http://gna.org/patch/?3310

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev


[Freeciv-Dev] [patch #3310] AI type loses control of removed player

2012-05-22 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3310

 Summary: AI type loses control of removed player
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 22 May 2012 09:59:27 PM EEST
Category: ai
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0, 2.5.0

___

Details:

Call lost_control AI module method when player is removed from game.



___

File Attachments:


---
Date: Tue 22 May 2012 09:59:27 PM EEST  Name: LoseControlOfRemovedPlayer.diff 
Size: 523B   By: cazfi

http://gna.org/patch/download.php?file_id=15773

___

Reply to this item at:

  http://gna.org/patch/?3310

___
  Message sent via/by Gna!
  http://gna.org/


___
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev