[Freeciv-Dev] [patch #3385] fcdb: provide Lua instance with access to game data, signals etc

2017-05-02 Thread Marko Lindqvist
Update of patch #3385 (project freeciv):

  Status:None => Duplicate  
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 

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Follow-up Comment #1:

Handled at hostedredmine: https://www.hostedredmine.com/issues/657142

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[Freeciv-Dev] [patch #3385] fcdb: provide Lua instance with access to game data, signals etc

2016-01-20 Thread Marko Lindqvist
Update of patch #3385 (project freeciv):

Category:None => general
 Planned Release: => 3.0.0  


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[Freeciv-Dev] [patch #3385] fcdb: provide Lua instance with access to game data, signals etc

2012-07-08 Thread Jacob Nevins
URL:
  http://gna.org/patch/?3385

 Summary: fcdb: provide Lua instance with access to game data,
signals etc
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun Jul  8 15:11:41 2012
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 

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Details:

It seems to me that much of the potential of the fcdb/luasql system is lost
with the current facilities available to the Lua script database.lua.

For instance, if it had read access to game data and could receive signals,
you could log game/score statistics, etc.

(I'm guessing this is the sort of thing book had in mind for Easily extended
beyond just auth back in bug #13643?)




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