[Freeciv-Dev] [patch #3555] Pikemen bonus vs Horses as combat bonus

2012-11-14 Thread Marko Lindqvist
Update of patch #3555 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3555] Pikemen bonus vs Horses as combat bonus

2012-11-11 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3555

 Summary: Pikemen bonus vs Horses as combat bonus
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 12 Nov 2012 03:22:00 AM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

Remove hardcoded Horse and Pikemen unit type flags. Add user flag Horse
and combat bonus against them for Pikemen units in rulesets that need it.

The AI code that evaluated Pikemen usability has been rewritten completely - I
didn't even attempt to get anything near the old behavior restored. Most
notably tech want for any tech that provides better defense against potential
attackers gets a bump where only techs providing Pikemen unit got it, and
only when attacker was Horse unit.



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File Attachments:


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Date: Mon 12 Nov 2012 03:22:00 AM EET  Name: HorsePikemen.patch  Size: 23kB  
By: cazfi

http://gna.org/patch/download.php?file_id=16749

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