[Freeciv-Dev] [patch #3706] Use TRUE and FALSE instead of 1 and 0 in rulesets

2013-02-19 Thread pepeto
Update of patch #3706 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Follow-up Comment #2: Documentation

[Freeciv-Dev] [patch #3706] Use TRUE and FALSE instead of 1 and 0 in rulesets

2013-02-19 Thread Marko Lindqvist
Follow-up Comment #3, patch #3706 (project freeciv): Documentation updated at wikia. I haven't been following closely. Did this require some code-side change first? That is; does wiki ruleset documentation need to document that this is new behavior in 2.5? Latest freeciv release is 2.3, so

[Freeciv-Dev] [patch #3706] Use TRUE and FALSE instead of 1 and 0 in rulesets

2013-02-19 Thread pepeto
Follow-up Comment #4, patch #3706 (project freeciv): I haven't been following closely. Did this require some code-side change first? That is; does wiki ruleset documentation need to document that this is new behavior in 2.5? Latest freeciv release is 2.3, so documentation in wiki should be

[Freeciv-Dev] [patch #3706] Use TRUE and FALSE instead of 1 and 0 in rulesets

2013-02-16 Thread pepeto
URL: http://gna.org/patch/?3706 Summary: Use TRUE and FALSE instead of 1 and 0 in rulesets Project: Freeciv Submitted by: pepeto Submitted on: dim. 17 févr. 2013 00:23:06 CET Category: rulesets Priority: 5