[Freeciv-Dev] [patch #3745] Set have_river_overlay correctly in case of road with compat_special = River

2013-02-26 Thread Marko Lindqvist
Update of patch #3745 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #3745] Set have_river_overlay correctly in case of road with compat_special = River

2013-02-23 Thread Marko Lindqvist
URL:
  http://gna.org/patch/?3745

 Summary: Set have_river_overlay correctly in case of road
with compat_special = River
 Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 24 Feb 2013 08:10:51 AM EET
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.5.0

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Details:

If river overlay map is turned to roads when savegame is loaded, do not set
have_river_overlay, as that would mean that we still have the river specials.



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File Attachments:


---
Date: Sun 24 Feb 2013 08:10:51 AM EET  Name: RiverRoadOverlay.patch  Size: 2kB
  By: cazfi

http://gna.org/patch/download.php?file_id=17326

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