[Freeciv-Dev] [patch #3766] Pathfinding to rely on map_move_cost() on handling of UCF_TERRAIN_SPEED
Update of patch #3766 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?3766 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #3766] Pathfinding to rely on map_move_cost() on handling of UCF_TERRAIN_SPEED
URL: http://gna.org/patch/?3766 Summary: Pathfinding to rely on map_move_cost() on handling of UCF_TERRAIN_SPEED Project: Freeciv Submitted by: cazfi Submitted on: Thu 28 Feb 2013 09:44:04 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 ___ Details: This is cleanup possible after patch #3747. Pathfinding does not check UCF_TERRAIN_SPEED itself but lets map_move_cost() to handle that too. ___ File Attachments: --- Date: Thu 28 Feb 2013 09:44:04 AM EET Name: PfMoveCostCleanup.patch Size: 2kB By: cazfi http://gna.org/patch/download.php?file_id=17378 ___ Reply to this item at: http://gna.org/patch/?3766 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev