[Freeciv-Dev] [patch #3880] Initial extras module addition

2013-05-02 Thread Marko Lindqvist
Update of patch #3880 (project freeciv): Status: Ready For Test = Done Assigned to:None = cazfi Open/Closed:Open = Closed

[Freeciv-Dev] [patch #3880] Initial extras module addition

2013-04-24 Thread Marko Lindqvist
URL: http://gna.org/patch/?3880 Summary: Initial extras module addition Project: Freeciv Submitted by: cazfi Submitted on: Wed 24 Apr 2013 11:21:17 AM EEST Category: general Priority: 5 - Normal

[Freeciv-Dev] [patch #3880] Initial extras module addition

2013-04-24 Thread Emmet Hikory
Follow-up Comment #1, patch #3880 (project freeciv): Extras here includes base.h and road.h: while I understand it from the perspective of having clean trivial implementations of extras_init() and extras_free(), I wonder if we oughtn't do it the other way: having extras.h be included for roads

[Freeciv-Dev] [patch #3880] Initial extras module addition

2013-04-24 Thread Marko Lindqvist
Follow-up Comment #2, patch #3880 (project freeciv): It may not be clearly answering you, but see patch #2951 comments about how I have planned to proceed. ___ Reply to this item at: http://gna.org/patch/?3880

[Freeciv-Dev] [patch #3880] Initial extras module addition

2013-04-24 Thread Emmet Hikory
Follow-up Comment #3, patch #3880 (project freeciv): Thanks for the pointer. Given that, I retract my suggestion. ___ Reply to this item at: http://gna.org/patch/?3880 ___ Message sent