[Freeciv-Dev] [patch #3994] Extra buildable

2013-07-19 Thread Marko Lindqvist
Update of patch #3994 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #3994] Extra buildable

2013-07-16 Thread Marko Lindqvist
Follow-up Comment #1, patch #3994 (project freeciv):

- Updated against svn

(file #18304)
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Additional Item Attachment:

File name: ExtraBuildable-2.patch.bz2 Size:4 KB


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[Freeciv-Dev] [patch #3994] Extra buildable

2013-07-11 Thread Marko Lindqvist
URL:
  

 Summary: Extra buildable
 Project: Freeciv
Submitted by: cazfi
Submitted on: Fri 12 Jul 2013 08:45:31 AM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

Move "buildable" property from road/base definition to main extra definition.
This also adds it for specials. Roads and bases should work like they used
to.

This is soon needed in supplied rulesets to make "Farmland" unavailable in
civ1 ruleset.



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File Attachments:


---
Date: Fri 12 Jul 2013 08:45:31 AM EEST  Name: ExtraBuildable.patch.bz2  Size:
5kB   By: cazfi



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