[Freeciv-Dev] [patch #4217] Make it possible to allow bribing a unit in a city

2013-09-27 Thread Sveinung Kvilhaugsvik
Update of patch #4217 (project freeciv):

  Status:  Ready For Test => Done   
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #4217] Make it possible to allow bribing a unit in a city

2013-09-25 Thread Sveinung Kvilhaugsvik
Update of patch #4217 (project freeciv):

  Status: In Progress => Ready For Test 

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Follow-up Comment #1:

Hopefully uploading the correct version this time.

(file #19083)
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Additional Item Attachment:

File name: bribe_city_unit.patch  Size:5 KB


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[Freeciv-Dev] [patch #4217] Make it possible to allow bribing a unit in a city

2013-09-24 Thread Sveinung Kvilhaugsvik
URL:
  

 Summary: Make it possible to allow bribing a unit in a city
 Project: Freeciv
Submitted by: sveinung
Submitted on: Wed 25 Sep 2013 12:38:52 AM GMT
Category: general
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: sveinung
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

To avoid giving modified clients an advantage a hard requirement that the unit
has to be visible is added.

If the traitor no longer can exist in the city it will be thrown out
(bounced). To test this add patch #3345, give your self the effect, remove the
city restriction from the action enabler, wait one turn (as a bug of patch
#3345 is that you don't get it on game load) and find a willing traitor in an
enemy city.

Update the bundled rule sets to still forbid it.



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File Attachments:


---
Date: Wed 25 Sep 2013 12:38:52 AM GMT  Name: bribe_city_unit.patch  Size: 5kB 
 By: sveinung



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