[Freeciv-Dev] [patch #4256] Mine sprites to extra sprites array

2013-10-18 Thread Marko Lindqvist
Update of patch #4256 (project freeciv):

  Status:  Ready For Test => Done   
 Assigned to:None => cazfi  
 Open/Closed:Open => Closed 


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[Freeciv-Dev] [patch #4256] Mine sprites to extra sprites array

2013-10-15 Thread Marko Lindqvist
URL:
  

 Summary: Mine sprites to extra sprites array
 Project: Freeciv
Submitted by: cazfi
Submitted on: Wed 16 Oct 2013 12:12:03 AM EEST
Category: client
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

Move mine extra sprites to extra sprites array.

This causes regression in that for a single mine extra there is only one
sprite, when it used to be possible to have appearance depend on terrain of
the tile. This was discussed in patch #4131.



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File Attachments:


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Date: Wed 16 Oct 2013 12:12:03 AM EEST  Name: MineExtraSprites.patch  Size:
9kB   By: cazfi



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