[Freeciv-Dev] [patch #4372] Animal Kingdom
Update of patch #4372 (project freeciv): Status: Ready For Test = Done Open/Closed:Open = Closed ___ Reply to this item at: http://gna.org/patch/?4372 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4372] Animal Kingdom
Update of patch #4372 (project freeciv): Status:None = Ready For Test Assigned to:mixcoatl = cazfi ___ Follow-up Comment #2: I want this in before S2_6 branching. While we don't have flag specific to it yet, at least it fallbacks to barbarian flag. ___ Reply to this item at: http://gna.org/patch/?4372 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4372] Animal Kingdom
Follow-up Comment #1, patch #4372 (project freeciv): Updated against svn: - Replaced city_style with style in animals.ruleset - Dropped changes to nations/POTFILES.skip and ruledit/POTFILES.skip (file #21610) ___ Additional Item Attachment: File name: AnimalKingdom-2.patch Size:2 KB ___ Reply to this item at: http://gna.org/patch/?4372 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #4372] Animal Kingdom
URL: http://gna.org/patch/?4372 Summary: Animal Kingdom Project: Freeciv Submitted by: cazfi Submitted on: Mon 30 Dec 2013 04:32:53 AM EET Category: rulesets Priority: 5 - Normal Status: None Privacy: Public Assigned to: mixcoatl Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: Add nation for barbarian type Animals. Attached patch has changes to text files, but lacks flag files. This is not included to default/nationlist.ruleset as no ruleset currently has animals enabled, and when some do, they should include animals.ruleset directly (so it won't pollute nationlist.ruleset for the other rulesets). OTOH, animals.ruleset is placed to core translation domain since any ruleset enabling animals will need it. As noted elsewhere, moving nations from translation domain to other will be hard, so we want to have this in core from the beginning. ___ File Attachments: --- Date: Mon 30 Dec 2013 04:32:53 AM EET Name: AnimalKingdom.patch Size: 4kB By: cazfi http://gna.org/patch/download.php?file_id=19566 ___ Reply to this item at: http://gna.org/patch/?4372 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev