[Freeciv-Dev] [patch #4702] Reduce the number of calls to priority queue functions

2014-05-20 Thread pepeto
Update of patch #4702 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #4702] Reduce the number of calls to priority queue functions

2014-05-18 Thread pepeto
URL:
  http://gna.org/patch/?4702

 Summary: Reduce the number of calls to priority queue
functions
 Project: Freeciv
Submitted by: pepeto
Submitted on: Sun 18 May 2014 11:15:32 PM CEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: pepeto
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.6.0

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Details:

Try to prefer pq_replace() to reduce the much calls to pq_remove(). After the
patch applied, the tiles index should be only listed once.

Note that it can modify autogames because the order in the priority queue
could be slightly different (for paths of same cost).




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File Attachments:


---
Date: Sun 18 May 2014 11:15:32 PM CEST  Name: pf_pq_replace.patch  Size: 10kB 
 By: pepeto

http://gna.org/patch/download.php?file_id=20761

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