URL: <http://gna.org/patch/?5061>
Summary: Idea: False flag operations Project: Freeciv Submitted by: sveinung Submitted on: Wed 20 Aug 2014 09:32:27 AM UTC Category: None Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: Use cases: * I want to steal Mobile Warfare from my peaceful neighbor. I don't want to ruing our relationship. My enemy just stole Mobile Warfare from my neighbor but gave it to me? How convenient! * I want to provoke a currently neutral player into attacking my enemy. My enemy just poisoned one of his cities? How convenient! * I want to take my neighbor's remaining cities so I can have the continent alone. He is so weak that I could overrun him in 1 turn. My senate won't allow me to declare war. My neighbor just sabotaged my Settler? I think this is a Casus Belli. How convenient! A false flag is an extra dice roll before the real action is performed. If the roll fails it will cause an incident with both the intended target and the player you tried to blame. If it is a success the other rolls of the action go on as they would it nothing had changed. * If a false flag is possible is controlled by an effect. If its value is 0 (or below) it's impossible. If the value is 1 it is possible to blame the barbarians/pirates/hackers/terrorists. If its value is 1 (or above) it is possible to blame another player. * The chance of not being revealed during the false flag roll is controlled by another effect. * UI: checkbox in spy action dialog. Alternative: extra action option called "False Flag" that, if a success, will make the next action blamed on someone else. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?5061> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev