[Freeciv-Dev] [patch #5113] Define bv_terrain_flags in terrain_flag_id using SPECENUM_BITVECTOR
URL: http://gna.org/patch/?5113 Summary: Define bv_terrain_flags in terrain_flag_id using SPECENUM_BITVECTOR Project: Freeciv Submitted by: sveinung Submitted on: Tue 26 Aug 2014 12:52:39 PM UTC Category: None Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: sveinung Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.6.0 ___ Details: Makes its size expand as the enum expands. Makes the association between the bitvector and the enum machine readable. ___ File Attachments: --- Date: Tue 26 Aug 2014 12:52:39 PM UTC Name: Define-bv_terrain_flags-in-terrain_flag_id-using-SPE.patch Size: 1kB By: sveinung http://gna.org/patch/download.php?file_id=21883 ___ Reply to this item at: http://gna.org/patch/?5113 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] [patch #5113] Define bv_terrain_flags in terrain_flag_id using SPECENUM_BITVECTOR
Follow-up Comment #1, patch #5113 (project freeciv): Remember: update network protocol string. ___ Reply to this item at: http://gna.org/patch/?5113 ___ Message sent via/by Gna! http://gna.org/ ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev