[Freeciv-Dev] [task #7729] Windows packages for 2.4.0-RC2

2013-09-10 Thread Christian Prochaska
Update of task #7729 (project freeciv):

  Status:None = Done   
 Open/Closed:Open = Closed 

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Follow-up Comment #5:

 I've announced the Windows packages despite this not being 
 closed, as they seemed to be up and I'm unlikely to have time 
 tomorrow. Hope that wasn't premature in some way. 
Thanks, all fine.

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[Freeciv-Dev] [task #7729] Windows packages for 2.4.0-RC2

2013-09-08 Thread Christian Prochaska
Follow-up Comment #3, task #7729 (project freeciv):

 Another optional change to workflow: do you get map files or
 debug symbols or something out of your build process?
 If so, we should arrange to get them uploaded somewhere where 
 Freeciv developers can see them.
 Whenever we get a Windows-specific crash reported, we Unix-y 
 developers are pretty much in the dark, as we don't have the 
 debug tools. Being able to at least translate a program 
 counter like 0x7c92168b into a source file/line might give us 
 a bit of a clue.
 If there are any other build entrails that can be combined 
 with Windows post-mortem debug dumps to get stack backtraces 
 and the like, all the better.

The binaries contain debug symbols and in case of a crash a backtrace gets
saved in 'freeciv-server.RPT' or 'freeciv-gtk2.RPT' in the installation
directory already. For some reason the source file/line information is missing
in the client report, though. Even 'objdump -dSl' does not show it for the
client, but GDB does. So, we'd need at least the output of 'nm' or perhaps
'objdump -d' for the client to interpret the backtrace addresses. And somehow
communicate to the users to send the report files together with their bug
reports.


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[Freeciv-Dev] [task #7729] Windows packages for 2.4.0-RC2

2013-09-08 Thread Jacob Nevins
Follow-up Comment #4, task #7729 (project freeciv):

I've announced the Windows packages despite this not being closed, as they
seemed to be up and I'm unlikely to have time tomorrow. Hope that wasn't
premature in some way.

 The binaries contain debug symbols and in case of a crash a 
 backtrace gets saved in 'freeciv-server.RPT' or 
 'freeciv-gtk2.RPT' in the installation directory already.
  [...]
 For some reason the source file/line information is missing in 
 the client report, though. Even 'objdump -dSl' does not show 
 it for the client, but GDB does.
Aha, so perhaps no extra files for us to keep around.
I wonder if a MinGW cross-compiler gdb would work for me to access this stuff?
Hm.

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[Freeciv-Dev] [task #7729] Windows packages for 2.4.0-RC2

2013-09-01 Thread Jacob Nevins
URL:
  http://gna.org/task/?7729

 Summary: Windows packages for 2.4.0-RC2
 Project: Freeciv
Submitted by: jtn
Submitted on: Sun Sep  1 12:48:35 2013
 Should Start On: Sun Sep  1 00:00:00 2013
   Should be Finished on: Sun Sep  8 00:00:00 2013
Category: None
Priority: 5 - Normal
  Status: None
 Privacy: Public
Percent Complete: 0%
 Assigned to: cproc
 Open/Closed: Open
 Discussion Lock: Any
  Effort: 0.00
 Planned Release: 

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Details:

Source tarball (.tar.bz2) is now available at download.gna.org.
Sorry for the lack of notice and delivery late in the weekend.

Your choice whether you address bug #21038 (new Gtk DLLs) with this package or
wait for 2.4.1.




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[Freeciv-Dev] [task #7729] Windows packages for 2.4.0-RC2

2013-09-01 Thread Jacob Nevins
Follow-up Comment #1, task #7729 (project freeciv):

Another optional change to workflow: do you get map files or debug symbols or
something out of your build process?
If so, we should arrange to get them uploaded somewhere where Freeciv
developers can see them.
Whenever we get a Windows-specific crash reported, we Unix-y developers are
pretty much in the dark, as we don't have the debug tools. Being able to at
least translate a program counter like 0x7c92168b into a source file/line
might give us a bit of a clue.
If there are any other build entrails that can be combined with Windows
post-mortem debug dumps to get stack backtraces and the like, all the better.

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[Freeciv-Dev] [task #7729] Windows packages for 2.4.0-RC2

2013-09-01 Thread Jacob Nevins
Follow-up Comment #2, task #7729 (project freeciv):

(Just keep what material you have around for now, let's see what there is and
we'll work out the best way to distribute it -- I guess a new area on
download.gna.org by default.)

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