Bernd Jendrissek bernd.jendris...@gmail.com writes:
On Mon, May 24, 2010 at 6:15 AM, Goswin von Brederlow goswin-...@web.de
wrote:
I would also like the AI to run as seperate client (that way it can't
use privileged information from the server at all) or at least seperate
thread. In large
On Tue, May 25, 2010 at 8:00 AM, Goswin von Brederlow goswin-...@web.de wrote:
Bernd Jendrissek bernd.jendris...@gmail.com writes:
On Mon, May 24, 2010 at 6:15 AM, Goswin von Brederlow goswin-...@web.de
wrote:
I would also like the AI to run as seperate client (that way it can't
use
On 25 May 2010 17:29, Bernd Jendrissek bernd.jendris...@gmail.com wrote:
I think the city governor does store something on the server. I'm not
sure what exactly. Unfortunately the data is (or was, or I'm
mistaken) endianness/alignment-sensitive.
CMA saves settings for each city. Player
On Mon, May 24, 2010 at 6:15 AM, Goswin von Brederlow goswin-...@web.de wrote:
I would also like the AI to run as seperate client (that way it can't
use privileged information from the server at all) or at least seperate
thread. In large maps the AI takes a majority of the time and nowadays
Hello,
I am interested in working on FreeCiv AI, and would like to know if there is
any documentation or begin reading this doc to help me. It's my first contact
with the freeciv code, so maybe I should start from something more general than
the AI itself.
I have already downloaded the source
Israel israel_...@yahoo.com.br writes:
Hello,
I am interested in working on FreeCiv AI, and would like to know if there is
any documentation or begin reading this doc to help me. It's my first
contact
with the freeciv code, so maybe I should start from something more general
than
the AI