Here are some ideas what one may develop for freeciv. This is not huge list of all the individual smaller features, but larger general areas one may work on. Single patches fixing just one bug or implementing smaller features are welcome, of course. See bug ( http://gna.org/bugs/?group=freeciv ) and patch ( http://gna.org/patch/?group=freeciv ) trackers.
- Gtk-clients are the only ones under active development. Sdl-, and Xaw-client are for most part maintained just enough for them not to fall apart. Especially sdl-client should be updated feature-wise to match gtk-clients. - Nobody is developing Qt-client at the moment. - gtk3-client is still not very mature, but some problems arose when it was just transformed from copy of gtk2-client to gtk3-client. Known problems are listed in bug tracker, but I mention this here as very important thing and as set of bugs with common determiner (gtk3-client) - There's freeciv fork named warclient/warserver still in use though it is based on outdated freeciv 2.0. Worthwhile features from that fork for which there still is no equivalent in mainstream freeciv should be ported to current mainstream. For one, that could lead warclient community to switch to mainstream freeciv, or at least to something based on newer freeciv. - We have some support for generating doxygen documentation of freeciv source code, but without doxygen markup in source code comments this dosumentation is not nearly as useful as it could be. Patches to add markup are very much welcome, and writing those comments would be good way to learn to know freeciv source code. - One of the new features in freeciv 2.5 are AI traits. Couple of traits exist, but having more of them would be nice. - Loadable AI module support introduced in freeciv 2.4 would allow one to create new AI from scratch for freeciv even as an independent project. This would be huge project, for seasoned software developers only. - Since freeciv 2.4 citizens have nationality, but this has practically no effect to game. Nationality concept exist, but it's not used for anything except to give some flavor. Well-thought (balanced) patches to improve this welcome. - ML _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev