This is a manually compiled changelog for S2_1 -- 13 Aug 2006 to 1 Feb 2007. Note that it is meant for consumption by causal users, so only 'major' news are listed. Please add to it if something important is missing.
I indent to put something like this on the wiki when beta3 is released. ~Daniel ___________________________________ ===Bugs=== * Fixed client crash when number of unit types exceeds number of building types. * Make sure that process_defender_want() always selects some unit avoiding crash later. * Fixed client crash when previously seen allied unit moves out of sight. * Do not allow setting endyear earlier than current year. * Avoid messing worklist when city cannot change production and user tries to change order of worklist items. * Fixed a fatal path finding bug. * Prevent server from selecting the same nation more than once. * Do not try to access city id from city structure after city is freed. This fixes problem with destroyed cities not disappearing from global observer screen. * When land city is disbanded and sea units are moved out, don't move units further and never disband units that were actually saved. * Fixed a bug that prevented a sea barbarian from moving its boat. * Fix bribe cost. * Fix situation where plr1 thinks he is in peace with plr2 and plr2 thinks he is still in armistice with plr1. * Bribed units retain their current fuel amount, foul status and whether they are already paradropped. * When player gains tech by stealing or by getting initial science boost from traderoute, send player info to everyone who has embassy with him. ===Rules=== * Added handicap to Novice difficulty level. It always considers its cities to be in grave danger. So it invests more to (unnecessary) defenses and less to expansion and offensive. * Many tweaks to nations and flags. ===Client=== * Fix keypad movement of units in GTK2 client. * Major updates to SDL client. ===Art=== * Added a set of technology icons that show up in the GTK2 client's help dialog and the SDL client's research dialog. * Improvements to Amplio tileset, including new user attention, fog and tweaked units. * Improved building and wonder icons. * New diplomacy icons. ===Localization=== * Added Greek (el) localization. * Many other updates to localizations. * Tutorial is now translatable. ===Miscellaneous=== * Changed default port to 5556. * Many fixes of bootstrap issues. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev