Re: [Freeciv-Dev] (PR#34095) [Patch] Nation sanity checking

2007-08-03 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=34095 > On 28/05/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > Was this a testing process that is over now? No. Failing sanity check indicates that there is bug somewhere. If this is still reproducible, please open new ticket for it. >

Re: [Freeciv-Dev] (PR#34095) [Patch] Nation sanity checking

2007-05-27 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=34095 > Was this a testing process that is over now? For 2.1.0b4, I'd been testing rulesets and such by good ol' fashioned ./ser and load from the command line. Aborts now in trunk. === > load ../D-4000 2: Loading rulesets 1: Failed sanity chec

Re: [Freeciv-Dev] (PR#34095) [Patch] Nation sanity checking

2007-01-19 Thread Marko Lindqvist
http://bugs.freeciv.org/Ticket/Display.html?id=34095 > On 1/19/07, Marko Lindqvist <[EMAIL PROTECTED]> wrote: > > Some sanity checking for nations and players. For trunk only. One more assert added - ML diff -Nurd -X.diff_ignore freeciv/common/player.c freeciv/common/player.c --- freeciv/c