<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39470 >

Gave up on oceanic ridges near coastal land, removing ridges until the
reason for such huge jumps in level can be determined.  Ridges still used
for small island replacements (as they are assuredly not next to land).

Committed trunk revision 13129.

Index: civ1/terrain.ruleset
===================================================================
--- civ1/terrain.ruleset        (revision 13128)
+++ civ1/terrain.ruleset        (working copy)
@@ -446,7 +446,7 @@
 cooler_drier_result  = "no"
 native_to            = "Sea", "Air", "Missile"
 flags                = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; 
"UnsafeOcean"
-property_ocean_depth = 42
+property_ocean_depth = 36 ; same as coast, for now
 helptext             = _("\
 Oceans cover much of the world, and only sea units (Triremes and\
  other boats) can travel on them.\
@@ -481,7 +481,7 @@
 cooler_drier_result  = "no"
 native_to            = "Sea", "Air", "Missile"
 flags                = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; 
"UnsafeOcean"
-property_ocean_depth = 42 ; same as ridge, not generated
+property_ocean_depth = 36 ; same as ridge, not generated
 helptext             = _("\
 Oceans cover much of the world, and only sea units (Triremes and\
  other boats) can travel on them.\
Index: civ2/terrain.ruleset
===================================================================
--- civ2/terrain.ruleset        (revision 13128)
+++ civ2/terrain.ruleset        (working copy)
@@ -454,7 +454,7 @@
 cooler_drier_result  = "no"
 native_to            = "Sea", "Air", "Missile", "Helicopter"
 flags                = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; 
"UnsafeOcean"
-property_ocean_depth = 42
+property_ocean_depth = 36 ; same as coast, for now
 helptext             = _("\
 Oceans cover much of the world, and only sea units (Triremes and\
  other boats) can travel on them.\
@@ -489,7 +489,7 @@
 cooler_drier_result  = "no"
 native_to            = "Sea", "Air", "Missile", "Helicopter"
 flags                = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; 
"UnsafeOcean"
-property_ocean_depth = 42 ; same as ridge, not generated
+property_ocean_depth = 36 ; same as ridge, not generated
 helptext             = _("\
 Oceans cover much of the world, and only sea units (Triremes and\
  other boats) can travel on them.\
Index: default/terrain.ruleset
===================================================================
--- default/terrain.ruleset     (revision 13128)
+++ default/terrain.ruleset     (working copy)
@@ -494,7 +494,7 @@
 cooler_drier_result  = "no"
 native_to            = "Sea", "Air", "Missile", "Helicopter"
 flags                = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; 
"UnsafeOcean"
-property_ocean_depth = 42
+property_ocean_depth = 36 ; same as coast, for now
 helptext             = _("\
 Oceans cover much of the world, and only sea units (Triremes and\
  other boats) can travel on them.\
@@ -534,7 +534,7 @@
 cooler_drier_result  = "no"
 native_to            = "Sea", "Air", "Missile", "Helicopter"
 flags                = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; 
"UnsafeOcean"
-property_ocean_depth = 42 ; same as ridge, not generated
+property_ocean_depth = 36 ; same as ridge, not generated
 helptext             = _("\
 Oceans cover much of the world, and only sea units (Triremes and\
  other boats) can travel on them.\
_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to