URL: http://bugs.freeciv.org/Ticket/Display.html?id=39641
On 31/08/07, Marko Lindqvist [EMAIL PROTECTED] wrote:
On 31/08/2007, Marko Lindqvist [EMAIL PROTECTED] wrote:
Automatic metamessage is set (and sent) to metaserver only after
first player is actually connected server.
Attached patch fixes this. For trunk, S2_1 and S2_0.
Except that for *release* version default string is rather stupid;
(default). This version of the patch makes it empty string instead.
Metaserver web -page seems stupid when empty string is used. This
version has default string -.
- ML
diff -Nurd -X.diff_ignore freeciv/server/meta.c freeciv/server/meta.c
--- freeciv/server/meta.c 2007-08-12 21:30:36.0 +0300
+++ freeciv/server/meta.c 2007-09-02 02:39:10.0 +0300
@@ -94,7 +94,7 @@
#if IS_DEVEL_VERSION
return development version: beware;
#else /* IS_DEVEL_VERSION */
- return (default);
+ return -;
#endif /* IS_DEVEL_VERSION */
#endif /* IS_BETA_VERSION */
}
diff -Nurd -X.diff_ignore freeciv/server/srv_main.c freeciv/server/srv_main.c
--- freeciv/server/srv_main.c 2007-08-30 12:25:20.0 +0300
+++ freeciv/server/srv_main.c 2007-09-02 02:38:45.0 +0300
@@ -1666,6 +1666,7 @@
server_open_meta(); /* open socket for meta server */
}
+ maybe_automatic_meta_message(default_meta_message_string());
(void) send_server_info_to_metaserver(META_INFO);
/* accept new players, wait for serverop to start..*/
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