Re: [Freeciv-Dev] (PR#39755) civclient assert connecting to scenario game

2007-10-06 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39755 > Frozen client, who knows what's happening So far, no crash. Anybody else with a crash traceback? ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev

Re: [Freeciv-Dev] (PR#39755) civclient assert connecting to scenario game

2007-10-06 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39755 > Daniel Markstedt wrote: > Backtrace from a crash attached. > A singularly non-useful trace, no symbols? It does seem to be from a packet that does a move_unit(), I'll see whether I can reproduce _