Re: [Freeciv-Dev] (PR#40170) Sending logmessages to clients should be optional
http://bugs.freeciv.org/Ticket/Display.html?id=40170 > On 28/03/2008, Madeline Book wrote: > > Actually, in the meantime, I thought of a better way: send the > error messages only to connections with hack access. Sounds sensible. Patch wanted. - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#40170) Sending logmessages to clients should be optional
http://bugs.freeciv.org/Ticket/Display.html?id=40170 > On 28/03/2008, Madeline Book wrote: > > > At least commandline switch to disable this feature is required. > > Or it could be disabled automatically if the server is not > being used to run a local single player game It might get confusing if this is automatically disabled/enabled when new connections come and go. Or do you have some clean way to determine if server is used as local single player game? - ML ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev