<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40181 >

 Patch


 - ML

diff -Nurd -X.diff_ignore freeciv/doc/man/civclient.6 freeciv/doc/man/civclient.6
--- freeciv/doc/man/civclient.6	2007-08-10 17:09:36.000000000 +0300
+++ freeciv/doc/man/civclient.6	2008-04-16 22:32:34.000000000 +0300
@@ -9,7 +9,7 @@
 .\"   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 .\"   GNU General Public License for more details.
 .\"
-.TH FREECIV 6 "January 29th 2005"
+.TH FREECIV 6 "April 16th 2008"
 .SH NAME
 civclient \- The client for the Freeciv game
 .SH SYNOPSIS
@@ -18,7 +18,7 @@
 [ \-d|\-\-debug \fIlevel_number\fP ] \
 [ \-h|\-\-help ] \
 [ \-l|\-\-log \fIfilename\fP ] \
-[ \-m|\-\-meta \fIaddress\fP ] \
+[ \-m|\-\-meta \fIURL\fP ] \
 [ \-n|\-\-name \fIstring\fP ] \
 [ \-p|\-\-port \fIport\fP ] \
 [ \-P|\-\-Plugin \fIstring\fP ] \
@@ -86,8 +86,8 @@
 printed to standard output.  With a log file, such messages go to the log
 instead.
 .TP
-.BI "\-m \fIaddress\fP, \-\-meta \fIaddress\fP"
-Specifies the \fIaddress\fP of the metaserver to connect to. A metaserver is a
+.BI "\-m \fIURL\fP, \-\-meta \fIURL\fP"
+Specifies the \fIURL\fP of the metaserver to connect to. A metaserver is a
 place where Freeciv servers can publish their presence. Freeciv clients consult
 the metaserver to offer users a selection of games to join. By default the 
 standard Freeciv metaserver is used. 
@@ -106,8 +106,6 @@
 
 \fBnone\fP
 
-\fBesd\fP
-
 \fBsdl\fP
 
 .TP
@@ -151,6 +149,12 @@
 by default. Currently the following tilespecs can be used:
 
 \(bu
+.I amplio.tilespec
+
+\(bu
+.I hex2t.tilespec
+
+\(bu
 .I isophex.tilespec
 
 \(bu
@@ -158,9 +162,6 @@
 
 \(bu
 .I trident.tilespec
-
-\(bu
-.I trident_shields.tilespec
 .SH ENVIRONMENT
 The Freeciv client accepts these environment variables:
 .TP
@@ -171,7 +172,7 @@
 constraints between clients and server.
 .TP
 .BI FREECIV_COMPRESSION_LEVEL
-Sets the compression level.
+Sets the compression level for network traffic.
 .TP
 .BI FREECIV_DATA_ENCODING
 Sets the data encoding (used for data files, savegames, and network strings).
diff -Nurd -X.diff_ignore freeciv/doc/man/civserver.6 freeciv/doc/man/civserver.6
--- freeciv/doc/man/civserver.6	2007-08-10 17:09:36.000000000 +0300
+++ freeciv/doc/man/civserver.6	2008-04-16 22:38:10.000000000 +0300
@@ -9,29 +9,33 @@
 .\"   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 .\"   GNU General Public License for more details.
 .\"
-.TH FREECIV 6 "January 29th 2005"
+.TH FREECIV 6 "April 16th 2008"
 .SH NAME
 civserver \- The server for the Freeciv game
 .SH SYNOPSIS
 .B civserver \
-[ \-a|\-\-auth ] \
 [ \-b|\-\-bind \fIaddress\fP ] \
 [ \-d|\-\-debug \fIlevel_number\fP ] \
 [ \-e|\-\-exit\-on\-end ] \
 [ \-f|\-\-file \fIfilename\fP ] \
-[ \-G|\-\-Guests ] \
-[ \-g|\-\-gamelog \fIfilename\fP ] \
 [ \-h|\-\-help ] \
 [ \-l|\-\-log \fIfilename\fP ] \
 [ \-M|\-\-Metaserver \fIaddress\fP ] \
 [ \-m|\-\-meta ] \
-[ \-N|\-\-Newusers ] \
 [ \-p|\-\-port \fIport\fP ] \
+[ \-P|\-\-Ppm ] \
 [ \-q|\-\-quitidle \fItime\fP ] \
+[ \-R|\-\-Ranklog \fIfilename\fP ] \
 [ \-r|\-\-read \fIfilename\fP ] \
 [ \-S|\-\-Serverid \fIid\fP ] \
 [ \-s|\-\-saves \fIdirectory\fP ] \
 [ \-v|\-\-version ]
+
+Auth aware servers have additional parameters:
+.B [ \-a|\-\-auth ] \
+[ \-G|\-\-Guests ] \
+[ \-N|\-\-Newusers ]
+
 .SH DESCRIPTION
 Freeciv is a free turn-based multiplayer strategy game, in which each player
 becomes the leader of a civilization, fighting to obtain the ultimate goal:
@@ -113,10 +117,6 @@
 .BI "\-G, \-\-Guests"
 Allow guests to login as 'guest' when authentication is enabled.
 .TP
-.BI "\-g \fIfilename\fP, \-\-gamelog \fIfilename\fP"
-Defines a log file, \fIfilename\fP, to be produced during processing. This is a
-game progress log of game-related events recording the activities of the
-players.
 .TP
 .BI "\-h, \-\-help"
 Prints out a description of the command line options and exits.
@@ -149,10 +149,17 @@
 decimal. You may need to use this if 5556 is not available for your use on your
 system, or if you would like to run multiple servers on the same system.
 .TP
+.BI "\-P, \-\-Ppm"
+Save map ppms to savegames.
+.TP
 .BI "\-q \fItime\fP, \-\-quitidle \fItime\fP"
 Quits if no players are present for the specified \fItime\fP, in seconds, and 
 restarts a new server.
 .TP
+.BI "\-R \fIfilename\fP, \-\-Ranklog \fIfilename\fP"
+Defines a log file, \fIfilename\fP, to be produced during processing. This log
+contains information for player ranking.
+.TP
 .BI "\-r \fIfilename\fP, \-\-read \fIfilename\fP"
 Specifies a file, \fIfilename\fP, of server commands which the server will 
 automatically read and process, as if you had typed them in at the server's 
@@ -177,9 +184,9 @@
 Starts a server on port \fI2244\fP, loading the save game file 
 \fIoldgame.sav\fP.
 .TP
-.B civserver \-g gamelog \-l logfile \-r script \-f oldgame.sav.gz -p 2244
+.B civserver \-R ranklog \-l logfile \-r script \-f oldgame.sav.gz -p 2244
 Starts a server on port \fI2244\fP, loading the save game file 
-\fIoldgame.sav.gz\fP. Game related events are written to \fIgamelog\fP, other 
+\fIoldgame.sav.gz\fP. Ranking related events are written to \fIranklog\fP, other 
 logging information is written to \fIlogfile\fP. When the server starts, it 
 immediately executes the commands contained in \fIscript\fP.
 .TP
@@ -240,7 +247,7 @@
 constraints between clients and server.
 .TP
 .BI FREECIV_COMPRESSION_LEVEL
-Sets the compression level.
+Sets the compression level for network traffic.
 .TP
 .BI FREECIV_DATA_ENCODING
 Sets the data encoding (used for data files, savegames, and network strings).
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