<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40214 >
2008/4/27 Marko Lindqvist: > Borders seem to switch between two states each turn: > 1) just city center tiles + one separate tile > 2) a bit wider borders Fix to "borders claiming themselves out of existence". With this patch borders are stable, but still far from correct. - ML
diff -Nurd -X.diff_ignore freeciv/server/maphand.c freeciv/server/maphand.c --- freeciv/server/maphand.c 2008-06-28 20:49:38.000000000 +0300 +++ freeciv/server/maphand.c 2008-07-02 00:38:52.000000000 +0300 @@ -1725,7 +1725,7 @@ continue; } - if (NULL != downer) { + if (NULL != downer && downer != powner) { struct vision_site *dsite = map_get_player_site(dtile, downer); int r = sq_map_distance(dsite->location, dtile);
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