<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40611 >

Madeline Book wrote on Dec 27, 20:24 (-0800):
> > [bvanev...@gmail.com - Sat Dec 27 22:33:31 2008]:
> > 
> > default.serv has a hack in it which sets startunits to "cccwwx".  This
> > does not match the server's hardwired default value when starting a
> > game of Freeciv from scratch.  The hack is supposed to change the
> > startunits back to "correct values," but at this moment in Freeciv
> > development history, it's an incorrect value.
> > 
> > Reproducer:
> > 1) using any GTK client, select "Start New Game"
> > 2) /show startunits.  The value will be "ccwwx"

So why is this? The server freshly started by the GTK client should have
read default.serv at first.

> > 3) using the gui, select Ruleset Version "civ1".  startunits will be
> > changed.
> > 4) using the gui, select Ruleset Version "default".  startunits will
> > be changed again.
> > 5) /show startunits.  It now has value "cccwwx", one extra settler.

He does at this point, too late.

> > Solution: change line in default.serv to ccwwx
> 
> Ok.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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