<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40611 >
Madeline Book wrote on Dec 27, 20:24 (-0800): > > [bvanev...@gmail.com - Sat Dec 27 22:33:31 2008]: > > > > default.serv has a hack in it which sets startunits to "cccwwx". This > > does not match the server's hardwired default value when starting a > > game of Freeciv from scratch. The hack is supposed to change the > > startunits back to "correct values," but at this moment in Freeciv > > development history, it's an incorrect value. > > > > Reproducer: > > 1) using any GTK client, select "Start New Game" > > 2) /show startunits. The value will be "ccwwx" So why is this? The server freshly started by the GTK client should have read default.serv at first. > > 3) using the gui, select Ruleset Version "civ1". startunits will be > > changed. > > 4) using the gui, select Ruleset Version "default". startunits will > > be changed again. > > 5) /show startunits. It now has value "cccwwx", one extra settler. He does at this point, too late. > > Solution: change line in default.serv to ccwwx > > Ok. Christian -- Christian Knoke * * * http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev