On 17/06/2009, Bernd Jendrissek <bernd.jendris...@gmail.com> wrote: > I found my agent crashing on tile-related callbacks. Turns out > handle_tile_info() was passing a struct tile *, but enqueue_call() was > taking x and y coordinates. This couldn't have helped the "core dumps > and memory corruption" referred to in > http://thread.gmane.org/gmane.games.freeciv.cvs/6285, but that's so > 2004 I don't know if that's relevant here.
Certainly taking two args from a va_list when only one exists there is not a good thing! Thanks for tracking this down, I'll test it and commit it as soon as possible. ---------------------------------------------------------------- その機械は一体どうやって動けます。 _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev