Re: [Freeciv-Dev] Connecting an AI that runs on the JVM to Freeciv

2011-09-16 Thread Sveinung Kvilhaugsvik
Thank you for your feed back so far. I got some new options based on it: I understand that in order to record I need to change the server - either to make it record a game it self or to send the information to something else that will record it. Would it be much work for me to add a recording

Re: [Freeciv-Dev] Connecting an AI that runs on the JVM to Freeciv

2011-09-13 Thread Sveinung Kvilhaugsvik
On Mon, Sep 12, 2011 at 5:10 PM, Marko Lindqvist cazf...@gmail.com wrote: I don't have time for in-depth analysis aty the moment, but here are some quick clarifications Thank you. The fact that being marked as an AI and using the AI interface is two distinct things helped a lot. With same

Re: [Freeciv-Dev] Connecting an AI that runs on the JVM to Freeciv

2011-09-13 Thread Sveinung Kvilhaugsvik
On Mon, Sep 12, 2011 at 7:11 PM, Matthias Pfafferodt matthias.pfaffer...@mapfa.de wrote: Hello Sveinung, Hello Matthias, I do try at the moment to get a lua AI to work. It is not as easy as it may look. More information, especially about the different types of AIs you can find at the ticket:

Re: [Freeciv-Dev] Connecting an AI that runs on the JVM to Freeciv

2011-09-12 Thread Marko Lindqvist
I don't have time for in-depth analysis aty the moment, but here are some quick clarifications On 12 September 2011 17:23, Sveinung Kvilhaugsvik sveinun...@users.sourceforge.net wrote: (I noticed that modders using Lua is advised to use Freeciv's random number generator to make games

Re: [Freeciv-Dev] Connecting an AI that runs on the JVM to Freeciv

2011-09-12 Thread Matthias Pfafferodt
Hello Sveinung, I do try at the moment to get a lua AI to work. It is not as easy as it may look. More information, especially about the different types of AIs you can find at the ticket: https://gna.org/patch/?2143 Some short comments from me: [...] 2) Access to records of played games