On 16/03/2008, Marko Lindqvist  wrote:
>
>   If there has been no other changes, custom ruleset defined terrains
>  should still work.

 I tried to make ruleset with just two ocean types, as the plan for
the new trireme rules was (I wonder how new trireme move restrictions
work with current default ruleset...) I found out that there has been
unacceptable changes to codebase. Work of several years to make
terrain handling more flexible has been wasted by adding new set of
hardcoded identifiers to terrain.h.

 TERRAIN_XXX_IDENTIFIER definitions have to go, and terrains must be
selected by properly checking their flags, ocean_depth -value, or what
ever is appropriate for each case.


 - ML

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