This is great news, Matthias. What do you think about setting the maximum
number of players to 1024? Also, how should Freeciv assign nations and
flags to all these players?
-Andreas
At the moment freeciv (trunk) has 205 nations. Thus, I think that 128 player
are more than enough.
Am Friday 02 July 2010 23:18:05 schrieb Matthias Pfafferodt:
Am Friday 02 July 2010 19:18:27 schrieb Matthias Pfafferodt:
Thanks for the interesting info, Matthias. Could you please
elaborate a
little? Why are these changes necessary to increase the number of
possible players?
On Thu, 1 Jul 2010, Matthias Pfafferodt wrote:
Do not expect the patches to apply cleanly or even to work. They are based
on the svn from 2010-04-21 patch 'Add utilities to make safe operations on
UTF-8 strings.'. I do not have the svn ID as I import the svn into a git
repo.
Some additional
Thanks for the interesting info, Matthias. Could you please elaborate a
little? Why are these changes necessary to increase the number of possible
players?
First of, I'm *not* an expert! That I'm telling you could be wrong. It
includes the knowledge I got from looking at the code and some
Am Friday 02 July 2010 19:18:27 schrieb Matthias Pfafferodt:
Thanks for the interesting info, Matthias. Could you please elaborate a
little? Why are these changes necessary to increase the number of
possible players?
First of, I'm *not* an expert! That I'm telling you could be wrong. It
Am Friday 02 July 2010 23:18:05 schrieb Matthias Pfafferodt:
Am Friday 02 July 2010 19:18:27 schrieb Matthias Pfafferodt:
Thanks for the interesting info, Matthias. Could you please elaborate a
little? Why are these changes necessary to increase the number of
possible players?
First
Great. Would you be interested in sharing how the code needs to be
cleaned up? Perhaps I can help with making the changed necessary to
making this work.
- Andreas
Have a look at the source code and the attached patches. At the moment all
player slots are statically allocated. I did
Am Wednesday 30 June 2010 19:34:48 schrieb John Wilson:
* Very large maps:
For Longturn games, I think it should be possible to have much larger
maps. This would allow many more players to play simulaneously. There
seems to be a limit of 256x256 tiles at the moment. I have done some
On Wed, 30 Jun 2010, Matthias Pfafferodt wrote:
Am Wednesday 30 June 2010 19:34:48 schrieb John Wilson:
* Very large maps:
For Longturn games, I think it should be possible to have much larger
maps. This would allow many more players to play simulaneously. There
seems to be a limit of 256x256
On Wed, 30 Jun 2010, Matthias Pfafferodt wrote:
Am Wednesday 30 June 2010 20:16:07 schrieb Andreas Røsdal:
I'm very positive to increasing the maximum map size, and also maximum
number of players. Would anyone be interested in creating a patch to
increase the maximum map size and player limit?
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