On 6 July 2012 00:09, Jacob Nevins <0jacobnk.fc...@chiark.greenend.org.uk> wrote: > Not sure if this is a bug or expected behaviour, so I haven't raised a > ticket.
Please open ticket. Even if it's "expected" result of the way buffering (or something) has been made, this has to be fixed somehow. > With the Gtk3 client, I've noticed that intermediate updates to the map > don't seem to be drawn. For instance if I start a game and then hit "X" > on my Explorer, he instantly appears three tiles away, whereas with the > Gtk2 client, I see all the intermediate steps. I confirmed this by setting very high Unit Movement Animation Time. When I then moved a unit, nothing happened for a while (time I set) and then unit appeared in its target tile. I also added logging to move_unit_map_canvas() to show coordinates it tries to draw unit to, and that number changed pixel by pixel from old tile to new one. - ML _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev