<URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 >
On 12/19/06, Daniel Markstedt <[EMAIL PROTECTED]> wrote: > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > On 12/19/06, Christian Prochaska <[EMAIL PROTECTED]> wrote: > > > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 > > > > > > [dmarks - Sa 16. Dez 2006, 11:25:45]: > > > > > > The SDL client crashes semi-randomly on Mac OS X (10.3.9), but there > > > is one segfault that is 100% reproducible: Go to 'video options' and > > > chose 1024x768 (max res on my machine) without first selecting 'full > > > screen' = immediate segfault. (The resolution works fine in full > > > screen tho'.) > > > > > > > can you please send a backtrace? > > > > In the works! (How to figure out how to do it on this machine.) > This is what I got: Program received signal EXC_BAD_ACCESS, Could not access memory. 0x00447438 in SDL_FillRect (dst=0xc36200, dstrect=0xc36220, color=0) at src/video/SDL_surface.c:610 610 src/video/SDL_surface.c: No such file or directory. in src/video/SDL_surface.c Hope it helps! ––Daniel _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev