<URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 >

On 12/19/06, Daniel Markstedt <[EMAIL PROTECTED]> wrote:
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 >
>
> On 12/19/06, Christian Prochaska <[EMAIL PROTECTED]> wrote:
> >
> > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=29557 >
> >
> > > [dmarks - Sa 16. Dez 2006, 11:25:45]:
> > >
> > > The SDL client crashes semi-randomly on Mac OS X (10.3.9), but there
> > > is one segfault that is 100% reproducible: Go to 'video options' and
> > > chose 1024x768 (max res on my machine) without first selecting 'full
> > > screen' = immediate segfault. (The resolution works fine in full
> > > screen tho'.)
> > >
> >
> > can you please send a backtrace?
> >
>
> In the works! (How to figure out how to do it on this machine.)
>

This is what I got:

Program received signal EXC_BAD_ACCESS, Could not access memory.
0x00447438 in SDL_FillRect (dst=0xc36200, dstrect=0xc36220, color=0)
at src/video/SDL_surface.c:610
610     src/video/SDL_surface.c: No such file or directory.
        in src/video/SDL_surface.c


Hope it helps!

––Daniel



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