Re: [Freecol-developers] New ocean animation

2022-01-02 Thread Stian Grenborgen
> [Berny Boby, 2022-01-02 02:59] > In my old I7 from 2012 waves works perfectly! Great improvement! Thanks! :-D > Can you extend to “high ocean” tiles this animation? I am anxious for it! I have extended the animations to the high seas, and added clouds on top of the tiles in order to separate

Re: [Freecol-developers] New ocean animation

2022-01-01 Thread Berny Boby
Hello Stian In my old I7 from 2012 waves works perfectly! Great improvement! Can you extend to “high ocean” tiles this animation? I am anxious for it! I start a new game three days ago and I’m checking for bugs (I downloaded the master branch) I can’t see anything really broken, only some old is

[Freecol-developers] New ocean animation

2021-12-26 Thread Stian Grenborgen
Hi everyone, I have added the ocean animation from Wesnoth. The animation looks best when fully zoomed in -- so we might want to consider making additional versions for lower resolutions. The animation is always on. I am planning on adding a feature toggle for turning it off, but right now I